The original iPod had the game Brick (originally invented by Apple co-founder Steve Wozniak) included as an easter egg hidden feature; later firmware versions added it as a menu option. Later revisions of the iPod added three more games in addition to Brick: Parachute, Solitaire, and Music Quiz.
An iPod click wheel game or iPod game is a video game playable on the various versions of the Apple portable media player, the iPod. The original iPod had the game Brick (originally invented by Apple co-founder Steve Wozniak) included as an easter egg hidden feature; later firmware versions added it as a menu option. Later revisions of the iPod added three more games in addition to Brick: Parachute, Solitaire, and Music Quiz. These games should not be confused with games for the iPod Touch, which require iOS and are only available on Apple's App Store on iTunes.
History[edit]
In September 2006, the iTunes Store began to offer nine additional games for purchase with the launch of iTunes 7, compatible with the fifth-generation iPod with iPod software 1.2 or later. Those games were Bejeweled, Cubis 2, Mahjong, , Pac-Man, Tetris, Texas Hold 'Em, Vortex, and Zuma. These games were made available for purchase from the iTunes Store for US$4.99 each. In December 2006, two more games were released by EA Mobile at the same price: Royal Solitaire and Sudoku. In February 2007, Ms. Pac-Man was released, followed in April 2007 by iQuiz. Until this time, all the available games could be purchased in a package, with no discount.
In May 2007, Apple released Lost: The Video Game by Gameloft, based on the television show. In June 2007, 'SAT Prep 2008' by Kaplan was introduced as 3 separate educational games based on the subjects of writing, reading, and mathematics. In December 2007, Apple released a classic Sega game, Sonic the Hedgehog, which was originally packaged with the Sega Genesis system in the early 1990s.
With third parties like Namco, Square Enix, EA, Sega, and Hudson Soft all making games for the iPod, Apple's dedicated MP3 player took great steps towards entering the video game handheld console market. Even video game magazines like GamePro and EGM have reviewed and rated most of their games.
The games are in the form of .ipg files (iPod game), which are actually .zip archives in disguise. When unzipped, they reveal executable files along with common audio and image files, leading to the possibility of third-party games, although this never eventuated (with the exception of superficial user-made tweaks). Apple never made a software development kit (SDK) available to the public for iPod-specific development.[1] The iOS SDK covers only iOS on the iPhone and iPod Touch, not traditional iPods.
In October 2011, Apple removed all the click wheel–operated games from its store.
Games[edit]
This is a list of games that were made available for the newest iPods, excluding the iPod Touch. Each game (other than Reversi and ChineseCheckers) cost US$4.99 to buy prior to their discontinuation in 2011.
The list contains 54 games that are known to exist. The list is always kept up to date by this script.
Title | Publisher | Release date | Game ID |
---|---|---|---|
Texas Hold'Em | Apple Inc. | 2006-09-12 | 33333 |
Zuma | PopCap Games | 2006-09-12 | 44444 |
Pac-Man | Namco | 2006-09-12 | AAAAA |
Tetris | Electronic Arts | 2006-09-12 | 66666 |
Mini Golf | Electronic Arts | 2006-09-12 | 88888 |
Cubis 2 | Fresh Games | 2006-09-12 | 99999 |
Sudoku | Electronic Arts | 2006-12-19 | 50513 |
Ms. Pac-Man | Namco | 2007-02-27 | 14004 |
SAT Prep 2008 (Math) | Kaplan | 2007-06-22 | 11052 |
SAT Prep 2008 (Reading) | Kaplan | 2007-06-22 | 11050 |
SAT Prep 2008 (Writing) | Kaplan | 2007-06-22 | 11051 |
The Sims Bowling | Electronic Arts | 2007-07-17 | 1500C |
The Sims Pool | Electronic Arts | 2007-07-31 | 1500E |
Musika (Only Released in UK) | NanaOn-Sha, Ltd./Sony BMG | 2007-08-07 | 1C300 |
Brain Challenge | Gameloft / Apple Inc. | 2007-09-05 | |
Phase | Harmonix | 2007-11-06 | 1D000 |
Sonic the Hedgehog | Sega | 2007-12-18 | 18000 |
Peggle | PopCap Games | 2007-12-18 | 12104 |
Bomberman | Hudson Soft | 2007-12-18 | 20000 |
Block Breaker Deluxe | Gameloft / Apple Inc. | 2008-01-15 | |
Pole Position Remix | Namco | 2008-01-21 | |
Naval Battle | Gameloft | 2008-02-04 | |
Chess & Backgammon | Gameloft | 2008-02-04 | |
Yahtzee | Hasbro | 2008-02-11 | |
Pirates of the Caribbean: Aegir's Fire | Disney | 2008-02-20 | |
Bubble Bash | Gameloft | 2008-02-25 | |
Scrabble | Electronic Arts / Hasbro | 2008-03-03 | |
Bejeweled | PopCap Games | 2008-04-15 | 55555 |
Mahjong | Electronic Arts | 2008-04-22 | 77777 |
Monopoly | Electronic Arts / Hasbro | 2008-06-03 | 15040 |
The Sims DJ | Electronic Arts | 2008-06-09 | |
Song Summoner: The Unsung Heroes | Square Enix | 2008-07-08 | 24000 |
Uno | Gameloft | 2008-07 | |
Mystery Mansion Pinball | Gameloft | 2008-08 | |
Chalkboard Sports Baseball | D2C | 2008-08 | |
Spore Origins | Electronic Arts | 2008-08-25 | 15010 |
Star Trigon | Namco | 2008-09 | |
CSI: Miami | Gameloft | 2008-09 | |
Tamagotchi: 'Round the World | Namco | 2008-11 | |
Asphalt 4: Elite Racing | Gameloft | 2008-12 | 22020 |
Tiger Woods PGA Tour | Electronic Arts | 2008-12 | |
Real Soccer '09 | Gameloft | 2008-12 | |
Slyder Adventures | Sandlot Games | 2008-12 | |
Reversi | Apple Inc. | 2008-12 | |
Wonder Blocks | Gameloft | 2008-12 | |
Lode Runner | Hudson Soft | 2008-12 | |
Crystal Defenders | Square Enix | 2008-12 | 24002 |
Chinese Checkers | Apple Inc. | 2008-12 | |
Trivial Pursuit | Electronic Arts / Hasbro | 2008-12 | |
Cake Mania 3 | Sandlot Games | 2009-02 | |
Lost | Ubisoft | 2007-05 | 1B200 |
Vortex | Apple Inc. | 2006-09-12 | 12345 |
iQuiz | Apple Inc. | 2007-04 | 11002 |
Royal Solitaire | Electronic Arts | 2006-12 | 50514 |
Default games[edit]
Free Ipod Classic Games Download
These are the games that originally came with an iPod.[2]
iPod version | Titles | Publishers |
---|---|---|
iPod 1G, 2G | Brick (also called Game) | Apple Inc. |
iPod 3G, 4G, 5G, and 5.5G; iPod Nano 1G and 2G; iPod Mini | Brick, Music Quiz, Parachute, Solitaire | Apple Inc. |
iPod Nano 3G; iPod Classic 6G | iQuiz, Klondike, Vortex | Apple Inc. |
iPod Nano 4G and 5G | Maze, Klondike, Vortex, Brick | Apple Inc. |
Criticism[edit]
iTunes had come under much criticism due to the UK price of iPod games, GB£3.99 (about US$7.40). Many people from the UK had given the games 1-star ratings, stating that Apple was 'ripping off' Britain.[3]
A similar situation occurred in Australia, where the price was A$7.49, even though the Australian dollar was (at the time) worth more than the US dollar (A$7.49 = US$7.76).
Developers had criticized Apple for not creating a software development kit (SDK) for software developers to create new iPod games. This was likely to keep the digital rights management of iPod games closed.[citation needed] Although technically speaking this does not prevent the running of an alternative OS on the iPod such as Linux, whereby for example there are ports of Doom that will run on fifth-generation iPods. Running Linux on an iPod retains the music playing functionality of the device, while adding features such as the ability to create voice memos through the headphones.
When the iPod Classic and iPod Nano third generation were released, games which were bought formerly could not be synced to the new iPods. This made many consumers angry due to losing their investment.
It is also notable that after a download had been made for a game, it couldn't have been downloaded again unless a separate purchase was made for the same item.[4] This is different behavior than applications downloaded on the App Store, which can be downloaded multiple times. This issue was later fixed, making it possible to install any single game on any number of iPods.
Unofficial games[edit]
Some older iPod units are capable of using replacement firmware such as iPod Linux and Rockbox. These firmware projects can play many other games, including a native port of Doom; and, via a native port of the Game BoyemulatorGnuboy, many other games, including Super Mario, Tomb Raider, Mega Man, Kirby, Metroid, The Legend of Zelda, Street Fighter, and hundreds more.[5][6]
References[edit]
- ^'What's Inside an iPod Game?' bensinclair.com, September 14, 2006.
- ^'Fun for your iPod', November 26, 2007.
- ^iTunes store
- ^Melanson, Donald (2007-09-19). 'iPod games must be repurchased for new iPods'. Engadget. Retrieved 2008-09-30.
- ^'Applications'. iPodLinux Wiki. Retrieved 6 April 2010.
- ^'What is Rockbox? Why should I use it?'. Rockbox Wiki. Retrieved 6 April 2010.
External links[edit]
- iPod game page at Apple.com
Here are a number of things to try if you are having problems updating your iPod classic, or if your computer freezes when it is connected.
Recover media from a manually managed iPod
What follows are tips for restoring your iPod, but if it is the only location currently hosting some of your media then the first task is to try to extract it. See the user tip Recovering your iTunes library from your iPod or iOS device for some recovery tools. Most third party tools will probably require the device to have a functioning library however the method given in Recover media from an iPod should work as long as the device still shows up in Windows Explorer or Finder.
Check your iPod with Diagnostics Mode
It is possible that your iPod's hard drive has started to fail. Take your iPod and place your right thumb on the centre SELECT button and your left on the top MENU button. Press down both thumbs for about 6 seconds until your iPod reboots. Immediately move your left thumb around to the rewind button |<< on the left and hold this down together with SELECT for a further 6 seconds. Your iPod should now switch into Diagnostic Boot mode. Press MENU for Manual Test, then select IO > HardDrive > HDSMARTData to reveal your stats. For comparison here are mine taken when my 6th Generation Classic was about 2 years old:
Retracts: 889
Reallocs: 12
Pending Sectors: 0
PowerOn Hours: 2202
Start/Stops: 894
Temp: Current 24c
Temp: Min 10c
Temp: Max 50c
Take a note of your results. When finished press MENU+SELECT for 6 seconds to reset the iPod again.
With modern disk drives sectors are no longer marked bad by a disk scan, if the SMART firmware detects a sector it has trouble accessing it will attempt to invisibly reallocate it to a spare area of the disk.
Note that I've only 12 remapped sectors and none pending. To help explain what the numbers mean here is an extract from the Wikipedia S.M.A.R.T. article:
Reallocated Sectors Count
Count of reallocated sectors. When the hard drive finds a read/write/verification error, it marks this sector as 'reallocated' and transfers data to a special reserved area (spare area). This process is also known as remapping, and 'reallocated' sectors are called remaps. This is why, on modern hard disks, 'bad blocks' cannot be found while testing the surface – all bad blocks are hidden in reallocated sectors. However, as the number of reallocated sectors increases, the read/write speed tends to decrease. The raw value normally represents a count of the number of bad sectors that have been found and remapped. Thus, the higher the attribute value, the more sectors the drive has had to reallocate.
Pending Sector Count
Number of 'unstable' sectors (waiting to be remapped, because of read errors). If an unstable sector is subsequently written or read successfully, this value is decreased and the sector is not remapped. Read errors on a sector will not remap the sector (since it might be readable later); instead, the drive firmware remembers that the sector needs to be remapped, and remaps it the next time it's written.
Large numbers of Reallocs or Pending Sectors (several thousand in the case of a classic) would suggest your drive is failing and that you may need to repair or replace your iPod. Check your stats after another attempt to update your iPod. If the numbers increase that again points to hard drive failure. While it won't be good news at least you'll know it isn't some random software problem and you can decide what to do next.
Check iPod hard-drive for errors
Assuming the diagnostics give the drive a clean bill of health it may still be worth checking the drive for logical file system errors.
Hold MENU+SELECT on the iPod for about 6 seconds until it resets, then switch to PLAY+SELECT as soon as the Apple logo appears, again for about 6 seconds to put the machine in disk mode. Open iTunes and in the Devices tab of the preferences menu check Prevent iPods, iPhones, and iPads from syncing automatically. Now connect your iPod to the computer, wait until it connects, then close iTunes.
Windows: Browse My Computer and right-click on the drive for the iPod, click Properties, then click Tools. Under Error-checking, click Check Now. Under Check disk options, select Scan for and attempt recovery of bad sectors (Optional - takes ages but a good idea if you've reason to suspect physical damage). Click Start.
Mac: Run Disk Utility / Repair Disk for the equivalent process.
This should find and correct any errors in the logical & physical structures of your iPod's hard drive. Once these have been fixed you can reset the iPod (hold MENU+SELECT) and should stand a better chance of a successful restore. It might also pay to check the status of the source drive containing your media, particularly if no errors were found on the iPod.
DFU Restore
If the device still won't restore normally try this method. Connect the device to the USB cable, press MENU+SELECT like a standard reset but keep holding for 12 seconds. The device should reboot as normal and then the screen should go blank. Now open iTunes and try to restore again.
Reformat Drive
If all else fails try Erase your iPod - The Super Fix for most iPod Problems. Basically a low level format of the iPod’s hard drive to get around whatever problems are stopping iTunes from restoring it properly.
Another approach for a Windows formatted iPod is to get a Mac owning friend to restore the device and then return it to you for restoring again on Windows, or have a Mac formatted iPod restored by a Windows user and then restore it again on a Mac.
Break up large transfers
Ipod Classic Gamestop
Once you've restored your iPod don't rush to dump all the data back exactly as it was before. I have found that lots of large or complex smart playlists can sometimes trigger constant reboots or dumping of the iPod's library. In addition, larger transfers can fail leaving data in an inconsistent state. Try this technique for populating the iPod in stages.
In iTunes select the menu item File... New Smart Playlist. Change the first drop-down box to Playlist, the next to is and the next to Music or whatever playlist holds the bulk of the content you want on your device. Tick against Limit to, type in say 10, then change the drop-down to GB, and set the last drop-down to artist. When you click OK you can enter a name for the playlist, e.g. Transfer.
Now sync this playlist to your iPod rather than your entire library. When the sync is complete modify the rule (File... Edit playlist) to increase the size by your chosen amount, then sync and repeat. You can experiment with different size increments, if it doesn't work just choose something a bit smaller until it works each time. Before long you should have all the music that you want synced added to your device. Once that's done you can move on to other media such as podcasts, videos, photos, additional playlists, etc.
iPod click wheel games
iTunes 12.7 introduced changes to iTunes which have removed the management features for iPod click wheel games. They can neither be added to an iPod nor transferred from it. Should you want that facility you may need to temporarily install a copy of iTunes 12.6.5.3 which can be obtained from Deploy apps in a business environment with iTunes - Apple Support. If needs be you can make a separate library to work with this build and iPod games or iOS apps, then reinstall the current version of iTunes and reconnect to your regular library when ready.
Free Ipod Classic Games
User tip originally generated from this earlier post: Re: Corrupt iPod classic.